Finally…
Story Engineering Model (four-part story model): Part Four, the final ~25% of our story.
And here we are. We’ve made it to the culmination of all our hard work. The end in in sight. Time to bring it all together into a satisfying sign-off. Our hero has come through a lot, and has earned the right to finally win one, the big one. But it will take some time to build up to it.
Here are the pitstops we want to hit along the way:
- Nothing New – Once again, remember that no new information can be introduced here. No new characters either.
- Exceptions: If it has already been foreshadowed or referenced, or is in some other way already in play, all’s fair. We can sneak things in here only if they’re not really new, but revisited.
- Step Up – In the fourth box, our hero steps up, takes the lead, passes the final test, proves he is changed, saves the day, and otherwise does whatever is necessary to prevail against the darkness.
- Show It – We need to demonstrate that our hero’s inner demons are conquered, not just his external struggles.
- We can use the energy harnessed from the defeat of the real struggles to power our hero through his exterior conflicts.
- Me, me, me, meeee… – We must not rob our hero of his glory. Our hero, and only our hero, must be the primary catalyst for our story’s conclusion. It is his thunder, and no one else’s; don’t steal it.
- Our hero cannot:
- observe or narrate,
- be a supporting character,
- or be rescued.
- He must take the lead in solving and conquering.
- Our hero cannot:
- Stir Those Emotions – Time to pull out all the stops. Our job is to make our reader laugh, cry, cheer, applaud, remember. No matter what feelings they feel, we need to make them feel deeply.
- Tie ‘Em Up – And finally, tie up those loose ends, at least the major ones.
- We might want to leave a few of the minors flapping in the wind:
- To keep our readers thinking long after they close the book.
- To allow them to participate and draw their own conclusions.
- To leave some space open for sequel possibilities?
- We might want to leave a few of the minors flapping in the wind:
That’s it.
In the immortal words of Madeline’s Ludwig Bemelmans: That’s all there is, there isn’t any more.
Here’s a slightly more abbreviated outline of Part Four and its missions, all in a neat little pdf package, complete with space for you to make some notes on your own story: Four-Part Story Structure – Part Four (#7)
To view a chronological listing of the posts in this series, continue below:
- Structure Series #1: First Things First, or Donald Maass Strikes Again (6/8/2015)
- Structure Series #2: Plotting for the Pantser (6/11/2015)
- Structure Series #3: To Begin… a Story Engineering overview (6/18/2015)
- Structure Series #4: Part One (6/24/2015)
- Structure Series #5: First Plot Point (7/1/2015)
- Structure Series #6: Part Two (and Pinch Point One) (7/5/2015)
- Structure Series #7: Midpoint (7/10/2015)
- Story Structure #8: Part Three (and Pinch Point Two) (7/15/2015)
- Story Structure #9: Second Plot Point (7/21/2015)
- Story Structure #10: Part Four (7/27/2015)
- Story Structure #11: Story Engineering Wrap-Up (8/16/2015)
- Story Structure #12: Introducing The Writer’s Journey (8/19/2015)
- Story Structure #13: The Writer’s Journey: The Archetypes and the Map (8/20/2015)
- Story Structure #14: Act I, Stage 1: The Ordinary World (8/21/2015)
- Story Structure #15: Act I, Stage 2: The Call to Adventure (8/22/2015)
- Story Structure #16: Act I, Stage 3: Refusal of the Call (8/23/2015)
- Story Structure #17: Act I, Stage 4: Meeting with the Mentor (8/24/2015)
- Story Structure #18: Act I, Stage 5: Crossing the First Threshold (8/25/2015)
- Story Structure #19: Act II, Stage 6: Tests, Allies, and Enemies (8/26/2015)
- Story Structure #20: Act II, Stage 7: Approach to the Inmost Cave (8/27/2015)
- Story Structure #21: Act II, Stage 8: The Ordeal (8/28/2015)
- Story Structure #22: Act II, Stage 9: Seizing the Reward (8/29/2015)
- Story Structure #23: Act III, Stage 10: The Road Back (8/30/2015)
- Story Structure #24: Act III, Stage 11: The Resurrection (8/31/2015)
- Story Structure #25: Act III, Stage 12: Return with the Elixer (9/1/2015)
- Story Structure #26: Wrap-Up (9/2/2015)
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